CHAPTER 1: Exploring the World of Multimedia
I. What is multimedia? Multimedia is the integration of text, still and moving images, and sound by mans of computer techonlogy.
A.Words in multimedia can be:
1. Written
2. Spoken
3. Sung
B.Images in multimedia can be:
1. Drawings
2. Charts
3.Diagrams
4. Paintings
5. Photographs
6. Buttons
7. Animation or video
C.Sound, also called , in multimedia can be:
1. voice over or narration
2. Sound Effects
3. Music
D.Video in multimedia can be:
1. Live
2. Recorded
II. What are the types of multimedia productions?
A. Presentations
B. Tutorials
C. Games
D. Simulators
E. Web pages
III. What are presentations?
A.Presentations are sequences of slides, also called pages or screens, that usually incorporate text, sound, graphics, and animation
B.Presentations can be used by:
1. Buisnesses to present information
2. Teachers of students in classrooms
IV. What are tutorials?
A.Tutorials are computer-based instructions that teaach skills or procedures
B.Tutorials can be used by:
1. Businesses to train their employees
2. Schools and colleges to teach or review subject matter
V. What are simulations?
A.Simulations are computer-based models of reallife situations
B.Simulations can be used for:
1. Training
2. Entertaining
3. Informing
VI. Games can be used for:
A. Entertaining
B. Training
VII. Web pages can be used for:
A. Entertainment
B. Information
C. Training
D. Reference
E. Research
VIII. The Development of Multimedia
A.Graphics have developed from to painting to photograph to digital photography.
B.Audio has developed from to music to recorded sound and music to broadcasting.
C.Movies have developed from to video to digital video.
IX. Computer Technology
A.Computers have become , cheaper, and more powerful.
B.Computers have progressed from desktop computers to laptop computers
to personal digital assistants (PDAs).
X. Multimedia has become a valuable resource in society. It is used for:
A. education
B. buisness
C. and leisure
XI. Multimedia is used in:
A. to learn in new and stimulating ways.
B. to share resources, deliverinformation, train employees, and advertise goods and services.
C. to play video games, surf the Internet, and plan leisure time.
Monday, September 10, 2007
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